zaterdag 29 november 2008

The studio pic!

Recently we had a press tour at Triumph Studios, where the press could see the progress we are making. And it was time for a new team picture. Although everybody came dressed up in there best cloth we went outside in the freezing cold for a warm friendly picture that thawed even the biggest frows caused by the cutting wind. I'm the one who's jumping in the middle with the brown jacket..... the one you can hardly miss because I'm doing my HEre's Daniel photo routine....

zaterdag 15 november 2008

The Junkboat Sailors

These were illustrations and animations for a childrens animation project. Which unfortunately I did not have the time to finish as it was during my graduation project. But it was nice experimenting with some shapes. I did this a year ago.

vrijdag 14 november 2008

Pixel Bot

After chainsawing many locusts and screaming out many not so peacefull chants playing Gears of War 2, I got an urge to draw something with plating. So I decided to do some small thumbnails and work out one quickly.

This design emerged from a smalll space marine thumb and although I do many space marine thumbnails I never end up with one. Somewhere in the middle I started turning him in a female robot ( talk about sexchange...) with a little glowy heart and transparant plastic parts. Come to think of it, it kinda looks like EVE from Wall E :)

The glowy pixel like led lights were done after I put in the pixel text above the robot as the text gave me the idea to also apply pixeling on the lights. This put the cherry on my pie and I could leave it alone in peace even if it could do with some more polishing..... so back to chainsawing locusts again! BRING IT !!!!!!!!!

dinsdag 4 november 2008

The Professor part II

My first finished character for my illustration book project, enough to start off the story. The design is undoubtly subject to change during the course of writing the story, but is a great way to come up with new ideas. I hope to start on his trusted kitty companion soon!

maandag 27 oktober 2008

The Professor

A character study for an illustration book project. The illustration book will be finished somewhere next march.

donderdag 23 oktober 2008

Big Ol' Pirate!

This was a sketch to try and be more shape orientated. Looking through old sketches I found out the shapes were being neglected in the shading stage, so I tried to focus on getting a clear shape done first.

That and I wanted to draw a pirate!

vrijdag 17 oktober 2008

Color Speedpaint Part II

Trying out some bigger environments. Next step will be to implement a character into an even bigger environmental piece.

I like the mood set in the red blossom piece, I probably going to go further down that road.

zondag 12 oktober 2008

Color Speedpaints

These were my first shots at making colorful environments. A good training to fiddle around with light and coloring. If I'm confident with the abundance of colors I will try to implement it into a bigger environmental piece. I'm especially fond of the yellow building color sketch. Making these work strangely relaxing should try to do more during crunchtime :).

woensdag 8 oktober 2008

The Madhatter Sketch

This character was done in my brand spankin' new sketchbook, bought after losing my old one ( which included a cartoon Terry Gilliam made in my sketchbook and a bunch of portfolio stuff I still had to scan in...... *sigh*, but well good excuse to start a new portfolio from scratch!).

The day before getting myself a new sketchbook I got the Henson's no strings attached book and found out about the movie dreamchild which had some nice hensonlike dark alice in wonderland designs. So I decided to start out with a mad hatter pencil rejndering!

A li' l introduction

Hello everybody!

My name is Daniel Ernst. I'm a gamedesigner from trade graduated with a bachelor with honors degree in gamedesign and development with a minor in Fine Arts. Currently I'm working as a artist/designer at Triumph Studios (, the gamestudio responsible for the Overlord series.

My job duties consist of coordinating the special FX, designing frontend and creating concept art.

Next to my job over at Triumph studios I also work hard on proceeding work on my former graduation project. It will be the first videogame using the 3d glasses technology in a functional way. For details head over to my portfolio site: .

This blogspot will focus on experimenting, getting feedback and improving.

I will try to maintain this blogspot as much as my sleeping late schedule admits !

well this as far as the introduction goes;

That's all folks!